The Journey
When you start your journey, choose a space on your map that feels comfortable. Then draw a card from the deck to create the first place in your journey. You will also do this each time you enter a new place.
Use the face of the card to determine which type of place you find:
Card | Place |
---|---|
2-10 | A dangerous path |
Jack | A lonely place |
Queen | A quiet place |
King | A sacred place |
Ace | A dark place |
Joker 1 | The beginning |
Joker 2 | The end |
The exact size and shape of the place you discover is up to you, but it must have one entrance to mark where you first entered, and at least one exit to mark where you will leave. As you continue your journey, you may find yourself needing to add additional entrances and exits to places you’ve already explored. Mark these new pathways however you like.
Once you’ve drawn the place on your map, mark the face and suit of the card that created the place at the center of the place, and then follow the instructions for the type of place you found. After completing the instructions for the place, choose an exit from the place and draw a card from the deck to create the next place.
- A Dangerous Place
- A Dark Place
- A Lonely Place
- A Sacred Place
- A Quiet Place
- The Tear
- The Weave