The Weave

If the Tear has not yet been opened, the Weave is simply an empty space. Weaver, you may describe what this place looks like, featureless though it may be. There is nothing here now, yet it seems ready for something to land here.

Once the Tear has been opened, the Weave is the place where the entity finds its seat of power. Danger waits here, it lies thick over every surface. Adversary, this place belongs to you.

For the Weaver

  1. The path leading to this place is crumbling and dangerous, but even now there are signs of the place that once thrived. What were these places? The world is not yet lost. There is yet hope.
  2. Pass the turn to the Adversary.

For the Adversary

  1. If all four Quiet Places have been found, the other echo is here waiting. They have seen the danger posed by the entity, and they intend to stop it.
    • What do they say to the Echo?
    • How do they offer their help?
  2. Pass the turn to the Echo.

For the Echo

  1. Do you approach the entity? If not, pass the turn back to the Weaver, and ask them to draw the next card; you may return here at any time.
  2. If you do approach the entity, pass the turn to the Adversary and proceed to The Confrontation.