Dee's Blog

Pick a blog post from below or using the navigation list on the left. I write things periodically, and then I post those things here as blog posts.

We don't want to do Corporate.
A thread I wrote a while ago about the importance of building a space that serves the needs of everyone, not just the people at the top of the pile.
Why So Sillious?
Twitter’s not working, so you get a thread in blog post form instead. “Why are all your safety examples so…silly?” No one asks me this but I think about it, so here’s the answer: I sometimes write silly examples for uses of safety measures first and foremost because I don’t think it’s fair for a reader to have to experience traumatic material in order to learn how to safely handle traumatic material.Read More...
Addressing the CharacterWriting
What if the rules were explicit about not talking to the player at all?
What is Free Play?PBTAHouse rulesSpitball
Powered by the Apocalypse games (and actually most roleplaying games) have a tendency to elide the part that tells us how to play roles. Can we talk about that, is that okay
The Weaver's Lesson MnemonicShort Story
A traveler finds a listing in the local paper for a professional weaver who can help find answers.
The Pennyway RuleForged in the DarkHouse Rules
A house rule for Forged in the Dark games that replaces harm, trauma, stress, and resistance with a more cohesive mechanic that grants players more agency over what happens to their characters within the story.